Course code: #DGD
|START & DEADLINE TERM||DEADLINE APPLICATION|
The Game Development and Interactive Media program is designed to provide students with a wide range of game design development and interactive media expertise.
Students are immersed in the game development process from day one and develop complete video games beginning in their first year.
Successful students develop their knowledge and skills in a diverse team environment and learn to work effectively with programmers, artists, and designers to create innovative products that push the medium to its limits.
Each semester, students participate in the Game Development Workshop (GDW) that integrates knowledge in all disciplines in a back-to-back semester-long team project to design/develop/extend/polish an interactive game.
Students work in multidisciplinary teams to apply their specific discipline developing and delivering a game at the end of each year.
Ontario Tech University's state-of-the-art Game Development lab features state-of-the-art and emerging technologies allowing students to explore new and exciting ideas in their projects.
The lab contains exciting technologies such as Virtual Reality headsets, 3D scanners, Volumetric/Motion capture facilities, an audiometric sound recording booth, and the latest in interaction devices to provide students with real-world experience using technologies that they would not have access to otherwise.
Students have opportunities to acquire business and management knowledge and develop entrepreneurial skills through the core and elective business courses, allowing graduates to quickly advance their careers in the game industry as employees or entrepreneurs in charge of developing and managing their own gaming businesses.
Throughout years two to four of the program, students can choose to focus on the disciplines that interest them the most and gain valuable depth of knowledge in development disciplines such as (but not limited to) Game Programming, Game Design, Technical Art, Serious Games and Simulations, and Game User Research.
Senior Secondary School Graduation Certificate and Huikao, or similar provincial examination results.
All India Senior School Certificate awarded by CBSE; or
Indian School Certificate awarded by CISCE; or
Individual State Boards – Intermediate/Pre-University/Higher Secondary/Senior Secondary School Certificate
High School Diploma and Pre-university Year Certificate
Duolingo English Test (DET): Minimum score of 110 (Education and Nursing programs require a total score of 120).
Pre-EAP Program: Students who need more preparation before entering the English for Academic Purposes (EAP) program will be admitted to the Pre-EAP Program for a minimum of eight weeks.
Upon successful completion of pre-EAP, students will enter Level 1 of EAP. The Pre-EAP program focuses on building and improving basic English language skills.
|Level||IELTS (academic) entry requirement||TOEFL entry requirement||Description||Outcomes|
|EAP 6000||6.5||79-93||Post-English for Academic Purposes||Direct entry to select Ontario Tech and Durham College programs (including Education and Nursing programs).|
|EAP 5000||6.0 (no band score less than 5.5)||60-78||Higher Advanced English for Academic Purposes||Direct entry to most Ontario Tech undergraduate and graduate programs and Durham College graduate certificate programs.|
|EAP 4000||5.5 (no band score less than 5.0)||46-59||Advanced English for Academic Purposes||Direct entry to most of Durham College diploma programs.|
|EAP 3000||5.0 (no band score less than 4.5)||40-45||Intermediate English for Academic Purposes|
|EAP 2000||5.0 (band scores less than 4.5)||35-39||Developing English for Academic Purposes|
|EAP 1000||4.5 (no band score less than 4.0)||32-34||Introduction to English for Academic Purposes|
|Pre-EAP||4.0||<32||Pre-English for Academic Purposes|
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